Line data Source code
1 : /*
2 : Copyright (c) 2009-2017 Dave Gamble and cJSON contributors
3 :
4 : Permission is hereby granted, free of charge, to any person obtaining a copy
5 : of this software and associated documentation files (the "Software"), to deal
6 : in the Software without restriction, including without limitation the rights
7 : to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 : copies of the Software, and to permit persons to whom the Software is
9 : furnished to do so, subject to the following conditions:
10 :
11 : The above copyright notice and this permission notice shall be included in
12 : all copies or substantial portions of the Software.
13 :
14 : THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 : IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 : FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 : AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 : LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 : OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20 : THE SOFTWARE.
21 : */
22 :
23 : #ifndef cJSON__h
24 : #define cJSON__h
25 :
26 : #ifdef __cplusplus
27 : extern "C"
28 : {
29 : #endif
30 :
31 : #if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
32 : #define __WINDOWS__
33 : #endif
34 :
35 : #ifdef __WINDOWS__
36 :
37 : /* When compiling for windows, we specify a specific calling convention to avoid issues where we are being called from a project with a different default calling convention. For windows you have 3 define options:
38 :
39 : CJSON_HIDE_SYMBOLS - Define this in the case where you don't want to ever dllexport symbols
40 : CJSON_EXPORT_SYMBOLS - Define this on library build when you want to dllexport symbols (default)
41 : CJSON_IMPORT_SYMBOLS - Define this if you want to dllimport symbol
42 :
43 : For *nix builds that support visibility attribute, you can define similar behavior by
44 :
45 : setting default visibility to hidden by adding
46 : -fvisibility=hidden (for gcc)
47 : or
48 : -xldscope=hidden (for sun cc)
49 : to CFLAGS
50 :
51 : then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJSON_EXPORT_SYMBOLS does
52 :
53 : */
54 :
55 : #define CJSON_CDECL __cdecl
56 : #define CJSON_STDCALL __stdcall
57 :
58 : /* export symbols by default, this is necessary for copy pasting the C and header file */
59 : #if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
60 : #define CJSON_EXPORT_SYMBOLS
61 : #endif
62 :
63 : #if defined(CJSON_HIDE_SYMBOLS)
64 : #define CJSON_PUBLIC(type) type CJSON_STDCALL
65 : #elif defined(CJSON_EXPORT_SYMBOLS)
66 : #define CJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL
67 : #elif defined(CJSON_IMPORT_SYMBOLS)
68 : #define CJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL
69 : #endif
70 : #else /* !__WINDOWS__ */
71 : #define CJSON_CDECL
72 : #define CJSON_STDCALL
73 :
74 : #if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
75 : #define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
76 : #else
77 : #define CJSON_PUBLIC(type) type
78 : #endif
79 : #endif
80 :
81 : /* project version */
82 : #define CJSON_VERSION_MAJOR 1
83 : #define CJSON_VERSION_MINOR 7
84 : #define CJSON_VERSION_PATCH 19
85 :
86 : #include <stddef.h>
87 :
88 : /* cJSON Types: */
89 0 : #define cJSON_Invalid (0)
90 0 : #define cJSON_False (1 << 0)
91 0 : #define cJSON_True (1 << 1)
92 0 : #define cJSON_NULL (1 << 2)
93 18 : #define cJSON_Number (1 << 3)
94 84 : #define cJSON_String (1 << 4)
95 6 : #define cJSON_Array (1 << 5)
96 30 : #define cJSON_Object (1 << 6)
97 0 : #define cJSON_Raw (1 << 7) /* raw json */
98 :
99 144 : #define cJSON_IsReference 256
100 72 : #define cJSON_StringIsConst 512
101 :
102 : /* The cJSON structure: */
103 : typedef struct cJSON
104 : {
105 : /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
106 : struct cJSON *next;
107 : struct cJSON *prev;
108 : /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
109 : struct cJSON *child;
110 :
111 : /* The type of the item, as above. */
112 : int type;
113 :
114 : /* The item's string, if type==cJSON_String and type == cJSON_Raw */
115 : char *valuestring;
116 : /* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
117 : int valueint;
118 : /* The item's number, if type==cJSON_Number */
119 : double valuedouble;
120 :
121 : unsigned long valueulong;
122 :
123 : /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
124 : char *string;
125 : } cJSON;
126 :
127 : typedef struct cJSON_Hooks
128 : {
129 : /* malloc/free are CDECL on Windows regardless of the default calling convention of the compiler, so ensure the hooks allow passing those functions directly. */
130 : void *(CJSON_CDECL *malloc_fn)(size_t sz);
131 : void (CJSON_CDECL *free_fn)(void *ptr);
132 : } cJSON_Hooks;
133 :
134 : typedef int cJSON_bool;
135 :
136 : /* Limits how deeply nested arrays/objects can be before cJSON rejects to parse them.
137 : * This is to prevent stack overflows. */
138 : #ifndef CJSON_NESTING_LIMIT
139 30 : #define CJSON_NESTING_LIMIT 1000
140 : #endif
141 :
142 : /* Limits the length of circular references can be before cJSON rejects to parse them.
143 : * This is to prevent stack overflows. */
144 : #ifndef CJSON_CIRCULAR_LIMIT
145 0 : #define CJSON_CIRCULAR_LIMIT 10000
146 : #endif
147 :
148 : /* returns the version of cJSON as a string */
149 : CJSON_PUBLIC(const char*) cJSON_Version(void);
150 :
151 : /* Supply malloc, realloc and free functions to cJSON */
152 : CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks);
153 :
154 : /* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */
155 : /* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
156 : CJSON_PUBLIC(cJSON *) cJSON_Parse(const char *value);
157 : CJSON_PUBLIC(cJSON *) cJSON_ParseWithLength(const char *value, size_t buffer_length);
158 : /* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
159 : /* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */
160 : CJSON_PUBLIC(cJSON *) cJSON_ParseWithOpts(const char *value, const char **return_parse_end, cJSON_bool require_null_terminated);
161 : CJSON_PUBLIC(cJSON *) cJSON_ParseWithLengthOpts(const char *value, size_t buffer_length, const char **return_parse_end, cJSON_bool require_null_terminated);
162 :
163 : /* Render a cJSON entity to text for transfer/storage. */
164 : CJSON_PUBLIC(char *) cJSON_Print(const cJSON *item);
165 : /* Render a cJSON entity to text for transfer/storage without any formatting. */
166 : CJSON_PUBLIC(char *) cJSON_PrintUnformatted(const cJSON *item);
167 : /* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
168 : CJSON_PUBLIC(char *) cJSON_PrintBuffered(const cJSON *item, int prebuffer, cJSON_bool fmt);
169 : /* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on failure. */
170 : /* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you actually need */
171 : CJSON_PUBLIC(cJSON_bool) cJSON_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_bool format);
172 : /* Delete a cJSON entity and all subentities. */
173 : CJSON_PUBLIC(void) cJSON_Delete(cJSON *item);
174 :
175 : /* Returns the number of items in an array (or object). */
176 : CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON *array);
177 : /* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
178 : CJSON_PUBLIC(cJSON *) cJSON_GetArrayItem(const cJSON *array, int index);
179 : /* Get item "string" from object. Case insensitive. */
180 : CJSON_PUBLIC(cJSON *) cJSON_GetObjectItem(const cJSON * const object, const char * const string);
181 : CJSON_PUBLIC(cJSON *) cJSON_GetObjectItemCaseSensitive(const cJSON * const object, const char * const string);
182 : CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON *object, const char *string);
183 : /* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
184 : CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void);
185 :
186 : /* Check item type and return its value */
187 : CJSON_PUBLIC(char *) cJSON_GetStringValue(const cJSON * const item);
188 : CJSON_PUBLIC(double) cJSON_GetNumberValue(const cJSON * const item);
189 :
190 : /* These functions check the type of an item */
191 : CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON * const item);
192 : CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON * const item);
193 : CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON * const item);
194 : CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON * const item);
195 : CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON * const item);
196 : CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON * const item);
197 : CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON * const item);
198 : CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON * const item);
199 : CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON * const item);
200 : CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON * const item);
201 :
202 : /* These calls create a cJSON item of the appropriate type. */
203 : CJSON_PUBLIC(cJSON *) cJSON_CreateNull(void);
204 : CJSON_PUBLIC(cJSON *) cJSON_CreateTrue(void);
205 : CJSON_PUBLIC(cJSON *) cJSON_CreateFalse(void);
206 : CJSON_PUBLIC(cJSON *) cJSON_CreateBool(cJSON_bool boolean);
207 : CJSON_PUBLIC(cJSON *) cJSON_CreateNumber(double num);
208 : CJSON_PUBLIC(cJSON *) cJSON_CreateString(const char *string);
209 : /* raw json */
210 : CJSON_PUBLIC(cJSON *) cJSON_CreateRaw(const char *raw);
211 : CJSON_PUBLIC(cJSON *) cJSON_CreateArray(void);
212 : CJSON_PUBLIC(cJSON *) cJSON_CreateObject(void);
213 :
214 : /* Create a string where valuestring references a string so
215 : * it will not be freed by cJSON_Delete */
216 : CJSON_PUBLIC(cJSON *) cJSON_CreateStringReference(const char *string);
217 : /* Create an object/array that only references it's elements so
218 : * they will not be freed by cJSON_Delete */
219 : CJSON_PUBLIC(cJSON *) cJSON_CreateObjectReference(const cJSON *child);
220 : CJSON_PUBLIC(cJSON *) cJSON_CreateArrayReference(const cJSON *child);
221 :
222 : /* These utilities create an Array of count items.
223 : * The parameter count cannot be greater than the number of elements in the number array, otherwise array access will be out of bounds.*/
224 : CJSON_PUBLIC(cJSON *) cJSON_CreateIntArray(const int *numbers, int count);
225 : CJSON_PUBLIC(cJSON *) cJSON_CreateFloatArray(const float *numbers, int count);
226 : CJSON_PUBLIC(cJSON *) cJSON_CreateDoubleArray(const double *numbers, int count);
227 : CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char *const *strings, int count);
228 :
229 : /* Append item to the specified array/object. */
230 : CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON *array, cJSON *item);
231 : CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
232 : /* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object.
233 : * WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before
234 : * writing to `item->string` */
235 : CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
236 : /* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
237 : CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
238 : CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
239 :
240 : /* Remove/Detach items from Arrays/Objects. */
241 : CJSON_PUBLIC(cJSON *) cJSON_DetachItemViaPointer(cJSON *parent, cJSON * const item);
242 : CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromArray(cJSON *array, int which);
243 : CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON *array, int which);
244 : CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObject(cJSON *object, const char *string);
245 : CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObjectCaseSensitive(cJSON *object, const char *string);
246 : CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON *object, const char *string);
247 : CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string);
248 :
249 : /* Update array items. */
250 : CJSON_PUBLIC(cJSON_bool) cJSON_InsertItemInArray(cJSON *array, int which, cJSON *newitem); /* Shifts pre-existing items to the right. */
251 : CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemViaPointer(cJSON * const parent, cJSON * const item, cJSON * replacement);
252 : CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem);
253 : CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
254 : CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObjectCaseSensitive(cJSON *object,const char *string,cJSON *newitem);
255 :
256 : /* Duplicate a cJSON item */
257 : CJSON_PUBLIC(cJSON *) cJSON_Duplicate(const cJSON *item, cJSON_bool recurse);
258 : /* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
259 : * need to be released. With recurse!=0, it will duplicate any children connected to the item.
260 : * The item->next and ->prev pointers are always zero on return from Duplicate. */
261 : /* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they will be considered unequal.
262 : * case_sensitive determines if object keys are treated case sensitive (1) or case insensitive (0) */
263 : CJSON_PUBLIC(cJSON_bool) cJSON_Compare(const cJSON * const a, const cJSON * const b, const cJSON_bool case_sensitive);
264 :
265 : /* Minify a strings, remove blank characters(such as ' ', '\t', '\r', '\n') from strings.
266 : * The input pointer json cannot point to a read-only address area, such as a string constant,
267 : * but should point to a readable and writable address area. */
268 : CJSON_PUBLIC(void) cJSON_Minify(char *json);
269 :
270 : /* Helper functions for creating and adding items to an object at the same time.
271 : * They return the added item or NULL on failure. */
272 : CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON * const object, const char * const name);
273 : CJSON_PUBLIC(cJSON*) cJSON_AddTrueToObject(cJSON * const object, const char * const name);
274 : CJSON_PUBLIC(cJSON*) cJSON_AddFalseToObject(cJSON * const object, const char * const name);
275 : CJSON_PUBLIC(cJSON*) cJSON_AddBoolToObject(cJSON * const object, const char * const name, const cJSON_bool boolean);
276 : CJSON_PUBLIC(cJSON*) cJSON_AddNumberToObject(cJSON * const object, const char * const name, const double number);
277 : CJSON_PUBLIC(cJSON*) cJSON_AddStringToObject(cJSON * const object, const char * const name, const char * const string);
278 : CJSON_PUBLIC(cJSON*) cJSON_AddRawToObject(cJSON * const object, const char * const name, const char * const raw);
279 : CJSON_PUBLIC(cJSON*) cJSON_AddObjectToObject(cJSON * const object, const char * const name);
280 : CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON * const object, const char * const name);
281 :
282 : /* When assigning an integer value, it needs to be propagated to valuedouble too. */
283 : #define cJSON_SetIntValue(object, number) ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
284 : /* helper for the cJSON_SetNumberValue macro */
285 : CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number);
286 : #define cJSON_SetNumberValue(object, number) ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
287 : /* Change the valuestring of a cJSON_String object, only takes effect when type of object is cJSON_String */
288 : CJSON_PUBLIC(char*) cJSON_SetValuestring(cJSON *object, const char *valuestring);
289 :
290 : /* If the object is not a boolean type this does nothing and returns cJSON_Invalid else it returns the new type*/
291 : #define cJSON_SetBoolValue(object, boolValue) ( \
292 : (object != NULL && ((object)->type & (cJSON_False|cJSON_True))) ? \
293 : (object)->type=((object)->type &(~(cJSON_False|cJSON_True)))|((boolValue)?cJSON_True:cJSON_False) : \
294 : cJSON_Invalid\
295 : )
296 :
297 : /* Macro for iterating over an array or object */
298 0 : #define cJSON_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
299 :
300 : /* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks */
301 : CJSON_PUBLIC(void *) cJSON_malloc(size_t size);
302 : CJSON_PUBLIC(void) cJSON_free(void *object);
303 :
304 : #ifdef __cplusplus
305 : }
306 : #endif
307 :
308 : #endif
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