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1 : /* This just contains the #defines that are useful for the keyguard 2 : tile. This is in line with our policy of ruthelessly minimizing the 3 : attack surface of the keyguard tile. No need for an include guard 4 : because it's just #defines. */ 5 0 : #define FD_BUNDLE_CRANK_2_SZ 710UL 6 0 : #define FD_BUNDLE_CRANK_3_SZ 857UL 7 : 8 0 : #define FD_BUNDLE_CRANK_2_IX1_DISC_OFF 670UL 9 0 : #define FD_BUNDLE_CRANK_2_IX2_DISC_OFF 694UL 10 : 11 0 : #define FD_BUNDLE_CRANK_3_IX1_DISC_OFF 758UL 12 0 : #define FD_BUNDLE_CRANK_3_IX2_DISC_OFF 817UL 13 0 : #define FD_BUNDLE_CRANK_3_IX3_DISC_OFF 841UL 14 : 15 0 : #define FD_BUNDLE_CRANK_DISC_INIT_TIP_DISTR 0x78, 0xbf, 0x19, 0xb6, 0x6f, 0x31, 0xb3, 0x37 16 0 : #define FD_BUNDLE_CRANK_DISC_CHANGE_TIP_RCV 0x45, 0x63, 0x16, 0x47, 0x0b, 0xe7, 0x56, 0x8f 17 0 : #define FD_BUNDLE_CRANK_DISC_CHANGE_BLK_BLD 0x86, 0x50, 0x26, 0x89, 0xa5, 0x15, 0x72, 0x7b