LCOV - code coverage report
Current view: top level - disco/topo - fd_topob.h (source / functions) Hit Total Coverage
Test: cov.lcov Lines: 0 4 0.0 %
Date: 2026-01-15 05:18:40 Functions: 0 0 -

          Line data    Source code
       1             : #ifndef HEADER_fd_src_disco_topo_fd_topob_h
       2             : #define HEADER_fd_src_disco_topo_fd_topob_h
       3             : 
       4             : /* fd_topob is a builder for fd_topo, providing many convenience
       5             :    functions for creating a useful topology. */
       6             : 
       7             : #include "../../disco/topo/fd_topo.h"
       8             : 
       9             : /* A link in the topology is either unpolled or polled.  Almost all
      10             :    links are polled, which means a tile which has this link as an in
      11             :    will read fragments from it and pass them to the tile handling
      12             :    code.  An unpolled link will not read off the link by default and
      13             :    the user code will need to specifically read it as needed. */
      14             : 
      15           0 : #define FD_TOPOB_UNPOLLED 0
      16           0 : #define FD_TOPOB_POLLED 1
      17             : 
      18             : /* A reliable link is a flow controlled one, where the producer will
      19             :    not send fragments if any downstream consumer does not have enough
      20             :    capacity (credits) to handle it. */
      21             : 
      22           0 : #define FD_TOPOB_UNRELIABLE 0
      23           0 : #define FD_TOPOB_RELIABLE 1
      24             : 
      25             : FD_PROTOTYPES_BEGIN
      26             : 
      27             : /* Initialize a new fd_topo_t with the given app name and at the memory address
      28             :    provided.  Returns the topology at given address.  The topology will be empty
      29             :    with no tiles, objects, links. */
      30             : 
      31             : fd_topo_t *
      32             : fd_topob_new( void * mem,
      33             :               char const * app_name );
      34             : 
      35             : /* Add a workspace with the given name to the topology.  Workspace names
      36             :    must be unique and adding the same workspace twice will produce an
      37             :    error. */
      38             : 
      39             : fd_topo_wksp_t *
      40             : fd_topob_wksp( fd_topo_t *  topo,
      41             :                char const * name );
      42             : 
      43             : /* Add an object with the given type to the toplogy.  An object is
      44             :    something that takes up space in memory, in a workspace.
      45             : 
      46             :    The workspace must exist and have been added to the topology.
      47             :    Adding an object will cause it to occupt space in memory, but not
      48             :    be mapped into any tiles.  If you wish the object to be readable or
      49             :    writable by a tile, you need to add a fd_topob_tile_uses relationship. */
      50             : 
      51             : fd_topo_obj_t *
      52             : fd_topob_obj( fd_topo_t *  topo,
      53             :               char const * obj_type,
      54             :               char const * wksp_name );
      55             : 
      56             : /* Same as fd_topo_obj, but labels the object. */
      57             : 
      58             : fd_topo_obj_t *
      59             : fd_topob_obj_named( fd_topo_t *  topo,
      60             :                     char const * obj_type,
      61             :                     char const * wksp_name,
      62             :                     char const * label );
      63             : 
      64             : /* Add a relationship saying that a certain tile uses a given object.
      65             :    This has the effect that when memory mapping required workspaces
      66             :    for a tile, it will map the workspace required for this object in
      67             :    the appropriate mode.
      68             : 
      69             :    mode should be one of FD_SHMEM_JOIN_MODE_READ_ONLY or
      70             :    FD_SHMEM_JOIN_MODE_READ_WRITE. */
      71             : 
      72             : void
      73             : fd_topob_tile_uses( fd_topo_t *           topo,
      74             :                     fd_topo_tile_t *      tile,
      75             :                     fd_topo_obj_t const * obj,
      76             :                     int                   mode );
      77             : 
      78             : /* Add a link to the toplogy.  The link will not have any producer or
      79             :    consumer(s) by default, and those need to be added after.  The link
      80             :    can have no backing data buffer, a dcache, or a reassembly buffer
      81             :    behind it. */
      82             : 
      83             : fd_topo_link_t *
      84             : fd_topob_link( fd_topo_t *  topo,
      85             :                char const * link_name,
      86             :                char const * wksp_name,
      87             :                ulong        depth,
      88             :                ulong        mtu,
      89             :                ulong        burst );
      90             : 
      91             : /* Add a tile to the topology.  This creates various objects needed for
      92             :    a standard tile, including tile scratch memory, metrics memory and so
      93             :    on.  These objects will be created and linked to the respective
      94             :    workspaces provided, and the tile will be specified to map those
      95             :    workspaces when it is attached. */
      96             : 
      97             : fd_topo_tile_t *
      98             : fd_topob_tile( fd_topo_t *    topo,
      99             :                char const *   tile_name,
     100             :                char const *   tile_wksp,
     101             :                char const *   metrics_wksp,
     102             :                ulong          cpu_idx,
     103             :                int            is_agave,
     104             :                int            uses_keyswitch );
     105             : 
     106             : /* Add an input link to the tile.  If the tile is created with fd_stem,
     107             :    it will automatically poll the in link and forward fragments to the
     108             :    user code (unless the link is specified as unpolled).
     109             : 
     110             :    An input link has an fseq which is a ulong used for returning the
     111             :    current reader position in sequence space, used for wiring flow
     112             :    control to the producer.  The producer will not produce fragments
     113             :    while any downstream consumer link is not ready to receive them,
     114             :    unless the link is marked as unreliable. */
     115             : 
     116             : void
     117             : fd_topob_tile_in( fd_topo_t *  topo,
     118             :                   char const * tile_name,
     119             :                   ulong        tile_kind_id,
     120             :                   char const * fseq_wksp,
     121             :                   char const * link_name,
     122             :                   ulong        link_kind_id,
     123             :                   int          reliable,
     124             :                   int          polled );
     125             : 
     126             : /* Add an output link to the tile.  This doesn't do much by itself,
     127             :    but will cause the link to get mapped in as writable for the tile,
     128             :    and the tile can later look up the link by name and write to it
     129             :    as it wants. */
     130             : 
     131             : void
     132             : fd_topob_tile_out( fd_topo_t *  topo,
     133             :                    char const * tile_name,
     134             :                    ulong        tile_kind_id,
     135             :                    char const * link_name,
     136             :                    ulong        link_kind_id );
     137             : 
     138             : /* Automatically layout the tiles onto CPUs in the topology for a
     139             :    best effort. */
     140             : 
     141             : void
     142             : fd_topob_auto_layout( fd_topo_t * topo,
     143             :                       int         reserve_agave_cores );
     144             : 
     145             : /* Finish creating the topology.  Lays out all the objects in the
     146             :    given workspaces, and sizes everything correctly.  Also validates
     147             :    the topology before returning.
     148             : 
     149             :    This must be called to finish creating the topology. */
     150             : 
     151             : void
     152             : fd_topob_finish( fd_topo_t *                topo,
     153             :                  fd_topo_obj_callbacks_t ** callbacks );
     154             : 
     155             : FD_PROTOTYPES_END
     156             : 
     157             : #endif /* HEADER_fd_src_disco_topo_fd_topob_h */

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