LCOV - code coverage report
Current view: top level - disco/topo - fd_topob.h (source / functions) Hit Total Coverage
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Date: 2026-06-29 05:51:35 Functions: 0 0 -

          Line data    Source code
       1             : #ifndef HEADER_fd_src_disco_topo_fd_topob_h
       2             : #define HEADER_fd_src_disco_topo_fd_topob_h
       3             : 
       4             : /* fd_topob is a builder for fd_topo, providing many convenience
       5             :    functions for creating a useful topology. */
       6             : 
       7             : #include "../../disco/topo/fd_topo.h"
       8             : #include "fd_cpu_topo.h"
       9             : 
      10             : /* A link in the topology is either unpolled or polled.  Almost all
      11             :    links are polled, which means a tile which has this link as an in
      12             :    will read fragments from it and pass them to the tile handling
      13             :    code.  An unpolled link will not read off the link by default and
      14             :    the user code will need to specifically read it as needed. */
      15             : 
      16           0 : #define FD_TOPOB_UNPOLLED 0
      17           0 : #define FD_TOPOB_POLLED 1
      18             : 
      19             : /* A reliable link is a flow controlled one, where the producer will
      20             :    not send fragments if any downstream consumer does not have enough
      21             :    capacity (credits) to handle it. */
      22             : 
      23           0 : #define FD_TOPOB_UNRELIABLE 0
      24           0 : #define FD_TOPOB_RELIABLE 1
      25             : 
      26             : /* Tile priority types used by fd_topob_auto_layout to classify tiles
      27             :    into scheduling categories. */
      28           0 : #define FD_TOPOB_PRIORITY_FLOATING (1)
      29           0 : #define FD_TOPOB_PRIORITY_STARTUP  (2)
      30           0 : #define FD_TOPOB_PRIORITY_NORMAL   (3)
      31           0 : #define FD_TOPOB_PRIORITY_CRITICAL (4)
      32             : 
      33             : FD_PROTOTYPES_BEGIN
      34             : 
      35             : /* Initialize a new fd_topo_t with the given app name and at the memory address
      36             :    provided.  Returns the topology at given address.  The topology will be empty
      37             :    with no tiles, objects, links. */
      38             : 
      39             : fd_topo_t *
      40             : fd_topob_new( void * mem,
      41             :               char const * app_name );
      42             : 
      43             : /* Add a workspace with the given name to the topology.  Workspace names
      44             :    must be unique and adding the same workspace twice will produce an
      45             :    error. */
      46             : 
      47             : fd_topo_wksp_t *
      48             : fd_topob_wksp( fd_topo_t *  topo,
      49             :                char const * name );
      50             : 
      51             : /* Add an object with the given type to the toplogy.  An object is
      52             :    something that takes up space in memory, in a workspace.
      53             : 
      54             :    The workspace must exist and have been added to the topology.
      55             :    Adding an object will cause it to occupt space in memory, but not
      56             :    be mapped into any tiles.  If you wish the object to be readable or
      57             :    writable by a tile, you need to add a fd_topob_tile_uses relationship. */
      58             : 
      59             : fd_topo_obj_t *
      60             : fd_topob_obj( fd_topo_t *  topo,
      61             :               char const * obj_type,
      62             :               char const * wksp_name );
      63             : 
      64             : /* Same as fd_topo_obj, but labels the object. */
      65             : 
      66             : fd_topo_obj_t *
      67             : fd_topob_obj_named( fd_topo_t *  topo,
      68             :                     char const * obj_type,
      69             :                     char const * wksp_name,
      70             :                     char const * label );
      71             : 
      72             : /* Add a relationship saying that a certain tile uses a given object.
      73             :    This has the effect that when memory mapping required workspaces
      74             :    for a tile, it will map the workspace required for this object in
      75             :    the appropriate mode.
      76             : 
      77             :    mode should be one of FD_SHMEM_JOIN_MODE_READ_ONLY or
      78             :    FD_SHMEM_JOIN_MODE_READ_WRITE. */
      79             : 
      80             : void
      81             : fd_topob_tile_uses( fd_topo_t *           topo,
      82             :                     fd_topo_tile_t *      tile,
      83             :                     fd_topo_obj_t const * obj,
      84             :                     int                   mode );
      85             : 
      86             : /* Add a link to the toplogy.  The link will not have any producer or
      87             :    consumer(s) by default, and those need to be added after.  The link
      88             :    can have no backing data buffer, a dcache, or a reassembly buffer
      89             :    behind it. */
      90             : 
      91             : fd_topo_link_t *
      92             : fd_topob_link( fd_topo_t *  topo,
      93             :                char const * link_name,
      94             :                char const * wksp_name,
      95             :                ulong        depth,
      96             :                ulong        mtu,
      97             :                ulong        burst );
      98             : 
      99             : /* Add a tile to the topology.  This creates various objects needed for
     100             :    a standard tile, including tile scratch memory, metrics memory and so
     101             :    on.  These objects will be created and linked to the respective
     102             :    workspaces provided, and the tile will be specified to map those
     103             :    workspaces when it is attached. */
     104             : 
     105             : fd_topo_tile_t *
     106             : fd_topob_tile( fd_topo_t *    topo,
     107             :                char const *   tile_name,
     108             :                char const *   tile_wksp,
     109             :                char const *   metrics_wksp,
     110             :                ulong          cpu_idx,
     111             :                int            is_agave,
     112             :                int            uses_id_keyswitch,
     113             :                int            uses_av_keyswitch );
     114             : 
     115             : /* Add an input link to the tile.  If the tile is created with fd_stem,
     116             :    it will automatically poll the in link and forward fragments to the
     117             :    user code (unless the link is specified as unpolled).
     118             : 
     119             :    An input link has an fseq which is a ulong used for returning the
     120             :    current reader position in sequence space, used for wiring flow
     121             :    control to the producer.  The producer will not produce fragments
     122             :    while any downstream consumer link is not ready to receive them,
     123             :    unless the link is marked as unreliable. */
     124             : 
     125             : void
     126             : fd_topob_tile_in( fd_topo_t *  topo,
     127             :                   char const * tile_name,
     128             :                   ulong        tile_kind_id,
     129             :                   char const * fseq_wksp,
     130             :                   char const * link_name,
     131             :                   ulong        link_kind_id,
     132             :                   int          reliable,
     133             :                   int          polled );
     134             : 
     135             : /* Add an output link to the tile.  This doesn't do much by itself,
     136             :    but will cause the link to get mapped in as writable for the tile,
     137             :    and the tile can later look up the link by name and write to it
     138             :    as it wants. */
     139             : 
     140             : void
     141             : fd_topob_tile_out( fd_topo_t *  topo,
     142             :                    char const * tile_name,
     143             :                    ulong        tile_kind_id,
     144             :                    char const * link_name,
     145             :                    ulong        link_kind_id );
     146             : 
     147             : /* Automatically layout the tiles onto CPUs in the topology for a
     148             :    best effort.  fd_topob_auto_layout reads CPU topology from the OS.
     149             :    fd_topob_auto_layout_cpus takes a pre-built CPU topology, useful
     150             :    for testing. */
     151             : 
     152             : void
     153             : fd_topob_auto_layout( fd_topo_t * topo,
     154             :                       int         reserve_agave_cores );
     155             : 
     156             : void
     157             : fd_topob_auto_layout_cpus( fd_topo_t *      topo,
     158             :                            fd_topo_cpus_t * cpus,
     159             :                            int              reserve_agave_cores );
     160             : 
     161             : /* Finish creating the topology.  Lays out all the objects in the
     162             :    given workspaces, and sizes everything correctly.  Also validates
     163             :    the topology before returning.
     164             : 
     165             :    This must be called to finish creating the topology. */
     166             : 
     167             : void
     168             : fd_topob_finish( fd_topo_t *                topo,
     169             :                  fd_topo_obj_callbacks_t ** callbacks );
     170             : 
     171             : 
     172             : /* Classify a tile name into one of the FD_TOPOB_PRIORITY_* categories. */
     173             : int
     174             : fd_topob_tile_priority_type( char const * name );
     175             : FD_PROTOTYPES_END
     176             : 
     177             : #endif /* HEADER_fd_src_disco_topo_fd_topob_h */

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