LCOV - code coverage report
Current view: top level - util/scratch - fd_scratch.h (source / functions) Hit Total Coverage
Test: cov.lcov Lines: 128 159 80.5 %
Date: 2026-06-19 09:21:35 Functions: 60 29326 0.2 %

          Line data    Source code
       1             : #ifndef HEADER_fd_src_util_scratch_fd_scratch_h
       2             : #define HEADER_fd_src_util_scratch_fd_scratch_h
       3             : 
       4             : /* APIs for high performance scratch pad memory allocation.  There
       5             :    are two allocators provided.  One is fd_alloca, which is an alignment
       6             :    aware equivalent of alloca.  It is meant for use anywhere alloca
       7             :    would normally be used.  This is only available if the built target
       8             :    has the FD_HAS_ALLOCA capability.  The second as fd_scratch_alloc.
       9             :    It is meant for use in situations that have very complex and large
      10             :    temporary memory usage. */
      11             : 
      12             : #include "../tile/fd_tile.h"
      13             : 
      14             : /* FD_SCRATCH_ALLOC_ALIGN_DEFAULT is the default alignment to use for
      15             :    allocations.
      16             : 
      17             :    Default should be at least 16 for consistent cross platform behavior
      18             :    that is language conformant across a wide range of targets (i.e. the
      19             :    largest primitive type across all possible build ... practically
      20             :    sizeof(int128)).  This also naturally covers SSE natural alignment on
      21             :    x86.  8 could be used if features like int128 and so forth and still
      22             :    be linguistically conformant (sizeof(ulong) here is the limit).
      23             :    Likewise, 32, 64, 128 could be used to guarantee all allocations will
      24             :    have natural AVX/AVX2, natural AVX-512 / cache-line,
      25             :    adjacent-cache-line-prefetch false sharing avoidance / natural GPU
      26             :    alignment properties.
      27             : 
      28             :    128 for default was picked as double x86 cache line for ACLPF false
      29             :    sharing avoidance and for consistency with GPU warp sizes ... i.e.
      30             :    the default allocation behaviors are naturally interthread
      31             :    communication false sharing resistant and GPU friendly.  This also
      32             :    naturally covers cases like SSE, AVX, AVX2 and AVX-512. */
      33             : 
      34     4303890 : #define FD_SCRATCH_ALIGN_DEFAULT (128UL) /* integer power-of-2 >=16 */
      35             : 
      36             : /* FD_SCRATCH_{SMEM,FMEM}_ALIGN give the alignment requirements for
      37             :    the memory regions used to a scratch pad memory.  There are not many
      38             :    restrictions on the SMEM alignment practically other than it be a
      39             :    reasonable integer power of two.  128 was picked to harmonize with
      40             :    FD_SCRATCH_ALIGN_DEFAULT (which does have more technical motivations
      41             :    behind its choice) but this is not strictly required.
      42             :    FD_SCRATCH_FMEM_ALIGN is required to be sizeof(ulong). */
      43             : 
      44       98313 : #define FD_SCRATCH_SMEM_ALIGN (128UL) /* integer power-of-2, harmonized with ALIGN_DEFAULT */
      45             : #define FD_SCRATCH_FMEM_ALIGN   (8UL) /* ==sizeof(ulong) but avoids bugs with some compilers */
      46             : 
      47             : FD_PROTOTYPES_BEGIN
      48             : 
      49             : /* Private APIs *******************************************************/
      50             : 
      51             : #if FD_DCHECK_STYLE>0
      52             : extern FD_TL int     fd_scratch_in_prepare;
      53             : #endif
      54             : 
      55             : extern FD_TL ulong   fd_scratch_private_start;
      56             : extern FD_TL ulong   fd_scratch_private_free;
      57             : extern FD_TL ulong   fd_scratch_private_stop;
      58             : 
      59             : extern FD_TL ulong * fd_scratch_private_frame;
      60             : extern FD_TL ulong   fd_scratch_private_frame_cnt;
      61             : extern FD_TL ulong   fd_scratch_private_frame_max;
      62             : 
      63             : FD_FN_CONST static inline int
      64     3542511 : fd_scratch_private_align_is_valid( ulong align ) {
      65     3542511 :   return !(align & (align-1UL)); /* returns true if power or 2 or zero, compile time typically */
      66     3542511 : }
      67             : 
      68             : FD_FN_CONST static inline ulong
      69     3542511 : fd_scratch_private_true_align( ulong align ) {
      70     3542511 :   return fd_ulong_if( !align, FD_SCRATCH_ALIGN_DEFAULT, align ); /* compile time typically */
      71     3542511 : }
      72             : 
      73             : /* Public APIs ********************************************************/
      74             : 
      75             : /* Constructor APIs */
      76             : 
      77             : /* fd_scratch_smem_{align,footprint} return the alignment and footprint
      78             :    of a memory region suitable for use as a scratch pad memory that can
      79             :    hold up to smax bytes.  There are very few restrictions on the nature
      80             :    of this memory.  It could even be just a flat address space that is
      81             :    not backed by an actual physical memory as far as scratch is
      82             :    concerned.  In typical use cases though, the scratch pad memory
      83             :    should point to a region of huge or gigantic page backed memory on
      84             :    the caller's numa node.
      85             : 
      86             :    A shared memory region for smem is fine for smem.  This could be used
      87             :    for example to allow other threads / processes to access a scratch
      88             :    allocation from this thread for the lifetime of a scratch allocation.
      89             : 
      90             :    Even more generally, a shared memory region for both smem and fmem
      91             :    could make it is theoretically possible to have a scratch pad memory
      92             :    that is shared across multiple threads / processes.  The API is not
      93             :    well designed for such though (the main reason to use fmem in shared
      94             :    memory would be convenience and/or adding hot swapping
      95             :    functionality).  In the common scratch scenario, every thread would
      96             :    attach to their local join of the shared smem and shared fmem.  But
      97             :    since the operations below are not designed to be thread safe, the
      98             :    threads would have to protect against concurrent use of push and pop
      99             :    (and attach would probably need to be tweaked to make it easier to
     100             :    attach to an already in use scratch pad).
     101             : 
     102             :    Compile time allocation is possible via the FD_SCRATCH_SMEM_ALIGN
     103             :    define.  E.g.:
     104             : 
     105             :      uchar my_smem[ MY_SMAX ] __attribute__((aligned(FD_SCRATCH_SMEM_ALIGN)));
     106             : 
     107             :    will be valid to use as a scratch smem with space for up to MY_SMAX
     108             :    bytes. */
     109             : 
     110       49158 : FD_FN_CONST static inline ulong fd_scratch_smem_align( void ) { return FD_SCRATCH_SMEM_ALIGN; }
     111             : 
     112             : FD_FN_CONST static inline ulong
     113       49155 : fd_scratch_smem_footprint( ulong smax ) {
     114       49155 :   return fd_ulong_align_up( smax, FD_SCRATCH_SMEM_ALIGN );
     115       49155 : }
     116             : 
     117             : /* fd_scratch_fmem_{align,footprint} return the alignment and footprint
     118             :    of a memory region suitable for holding the scratch pad memory
     119             :    metadata (typically very small).  The scratch pad memory will be
     120             :    capable of holding up to depth scratch frames.
     121             : 
     122             :    Compile time allocation is possible via the FD_SCRATCH_FMEM_ALIGN
     123             :    define.  E.g.
     124             : 
     125             :      ulong my_fmem[ MY_DEPTH ] __attribute((aligned(FD_SCRATCH_FMEM_ALIGN)));
     126             : 
     127             :    or, even simpler:
     128             : 
     129             :      ulong my_fmem[ MY_DEPTH ];
     130             : 
     131             :    will be valid to use as a scratch fmem with space for up to depth
     132             :    frames.  The attribute variant is not strictly necessary, just for
     133             :    consistency with the smem above (where it is required). */
     134             : 
     135           9 : FD_FN_CONST static inline ulong fd_scratch_fmem_align    ( void        ) { return sizeof(ulong);       }
     136          51 : FD_FN_CONST static inline ulong fd_scratch_fmem_footprint( ulong depth ) { return sizeof(ulong)*depth; }
     137             : 
     138             : /* fd_scratch_attach attaches the calling thread to memory regions
     139             :    sufficient to hold up to smax (positive) bytes and with up to depth
     140             :    (positive) frames.  smem/fmem should have the required alignment and
     141             :    footprint specified for smax/depth from the above and be non-NULL).
     142             :    The caller has a read/write interest in these regions while attached
     143             :    (and thus the local lifetime of these regions must cover the lifetime
     144             :    of the attachment).  Only one scratch pad memory may be attached to a
     145             :    caller at a time.  This cannot fail from the caller's point of view
     146             :    (if handholding is enabled, it will abort the caller with a
     147             :    descriptive error message if used obviously in error). */
     148             : 
     149             : static inline void
     150             : fd_scratch_attach( void * smem,
     151             :                    void * fmem,
     152             :                    ulong  smax,
     153          15 :                    ulong  depth ) {
     154             : 
     155          15 :   FD_DCHECK_CRIT( !fd_scratch_private_frame_max, "already attached" );
     156          15 :   FD_DCHECK_CRIT( !!smem,  "bad smem"  );
     157          15 :   FD_DCHECK_CRIT( !!fmem,  "bad fmem"  );
     158          15 :   FD_DCHECK_CRIT( !!smax,  "bad smax"  );
     159          15 :   FD_DCHECK_CRIT( !!depth, "bad depth" );
     160             : # if FD_DCHECK_STYLE>0
     161             :   fd_scratch_in_prepare = 0;
     162             : # endif
     163             : 
     164          15 :   fd_scratch_private_start     = (ulong)smem;
     165          15 :   fd_scratch_private_free      = fd_scratch_private_start;
     166          15 :   fd_scratch_private_stop      = fd_scratch_private_start + smax;
     167             : 
     168          15 :   fd_scratch_private_frame     = (ulong *)fmem;
     169          15 :   fd_scratch_private_frame_cnt = 0UL;
     170          15 :   fd_scratch_private_frame_max = depth;
     171             : 
     172             : # if FD_HAS_DEEPASAN
     173             :   /* Poison the entire smem region. Underpoison the boundaries to respect
     174             :      alignment requirements. */
     175             :   ulong aligned_start = fd_ulong_align_up( fd_scratch_private_start, FD_ASAN_ALIGN );
     176             :   ulong aligned_end   = fd_ulong_align_dn( fd_scratch_private_stop, FD_ASAN_ALIGN );
     177             :   fd_asan_poison( (void*)aligned_start, aligned_end - aligned_start );
     178             : # endif
     179             : #if FD_HAS_MSAN
     180             :   /* Mark the entire smem region as uninitialized. */
     181             :   ulong aligned_start = fd_ulong_align_up( fd_scratch_private_start, FD_MSAN_ALIGN );
     182             :   ulong aligned_end   = fd_ulong_align_dn( fd_scratch_private_stop, FD_MSAN_ALIGN );
     183             :   fd_msan_poison( (void*)aligned_start, aligned_end - aligned_start );
     184             : #endif
     185          15 : }
     186             : 
     187             : /* fd_scratch_detach detaches the calling thread from its current
     188             :    attachment.  Returns smem used on attach and, if opt_fmem is
     189             :    non-NULL, opt_fmem[0] will contain the fmem used on attach on return.
     190             : 
     191             :    This relinquishes the calling threads read/write interest on these
     192             :    memory regions.  All the caller's scratch frames are popped, any
     193             :    prepare in progress is canceled and all the caller's scratch
     194             :    allocations are freed implicitly by this.
     195             : 
     196             :    This cannot fail from the caller's point of view (if handholding is
     197             :    enabled, it will abort the caller with a descriptive error message if
     198             :    used obviously in error). */
     199             : 
     200             : static inline void *
     201          15 : fd_scratch_detach( void ** _opt_fmem ) {
     202             : 
     203          15 :   FD_DCHECK_CRIT( !!fd_scratch_private_frame_max, "not attached" );
     204             : # if FD_DCHECK_STYLE>0
     205             :   fd_scratch_in_prepare = 0;
     206             : # endif
     207             : 
     208             : # if FD_HAS_DEEPASAN
     209             :   /* Unpoison the entire scratch space. There should now be an underlying
     210             :      allocation which has not been poisoned. */
     211             :   ulong aligned_start = fd_ulong_align_up( fd_scratch_private_start, FD_ASAN_ALIGN );
     212             :   ulong aligned_stop  = fd_ulong_align_dn( fd_scratch_private_stop, FD_ASAN_ALIGN );
     213             :   fd_asan_unpoison( (void*)aligned_start, aligned_stop - aligned_start );
     214             : # endif
     215             : 
     216          15 :   void * smem = (void *)fd_scratch_private_start;
     217          15 :   void * fmem = (void *)fd_scratch_private_frame;
     218             : 
     219          15 :   fd_scratch_private_start     = 0UL;
     220          15 :   fd_scratch_private_free      = 0UL;
     221          15 :   fd_scratch_private_stop      = 0UL;
     222             : 
     223          15 :   fd_scratch_private_frame     = NULL;
     224          15 :   fd_scratch_private_frame_cnt = 0UL;
     225          15 :   fd_scratch_private_frame_max = 0UL;
     226             : 
     227          15 :   if( _opt_fmem ) _opt_fmem[0] = fmem;
     228          15 :   return smem;
     229          15 : }
     230             : 
     231             : /* User APIs */
     232             : 
     233             : /* fd_scratch_{used,free} returns the number of bytes used/free in the
     234             :    caller's scratch.  Returns 0 if not attached.  Because of alignment
     235             :    overheads, an allocation is guaranteed to succeed if free>=sz+align-1
     236             :    where align is the actual alignment required for the allocation (e.g.
     237             :    align==0 -> default, align<min -> min).  It is guaranteed to fail if
     238             :    free<sz.  It might succeed or fail in between depending on the
     239             :    alignments of previously allocations.  These are freaky fast (O(3)
     240             :    fast asm operations under the hood). */
     241             : 
     242           9 : static inline ulong fd_scratch_used( void ) { return fd_scratch_private_free - fd_scratch_private_start; }
     243           9 : static inline ulong fd_scratch_free( void ) { return fd_scratch_private_stop - fd_scratch_private_free;  }
     244             : 
     245             : /* fd_scratch_frame_{used,free} returns the number of scratch frames
     246             :    used/free in the caller's scratch.  Returns 0 if not attached.  push
     247             :    is guaranteed to succeed if free is non-zero and guaranteed to fail
     248             :    otherwise.  pop is guaranteed to succeed if used is non-zero and
     249             :    guaranteed to fail otherwise.  These are freaky fast (O(1-3) fast asm
     250             :    operations under the hood). */
     251             : 
     252     2954172 : static inline ulong fd_scratch_frame_used( void ) { return fd_scratch_private_frame_cnt; }
     253     2999373 : static inline ulong fd_scratch_frame_free( void ) { return fd_scratch_private_frame_max - fd_scratch_private_frame_cnt; }
     254             : 
     255             : /* fd_scratch_reset frees all allocations (if any) and pops all scratch
     256             :    frames (if any) such that the caller's scratch will be in the same
     257             :    state it was immediately after attach.  The caller must be attached
     258             :    to a scratch memory to use.  This cannot fail from the caller's point
     259             :    of view (if handholding is enabled, it will abort the caller with a
     260             :    descriptive error message if used obviously in error).  This is
     261             :    freaky fast (O(3) fast asm operations under the hood). */
     262             : 
     263             : static inline void
     264         738 : fd_scratch_reset( void ) {
     265         738 :   FD_DCHECK_CRIT( !!fd_scratch_private_frame_max, "not attached" );
     266             : # if FD_DCHECK_STYLE>0
     267             :   fd_scratch_in_prepare = 0;
     268             : # endif
     269         738 :   fd_scratch_private_free      = fd_scratch_private_start;
     270         738 :   fd_scratch_private_frame_cnt = 0UL;
     271             : 
     272             : /* Poison entire scratch space again. */
     273             : # if FD_HAS_DEEPASAN
     274             :   ulong aligned_start = fd_ulong_align_up( fd_scratch_private_start, FD_ASAN_ALIGN );
     275             :   ulong aligned_stop  = fd_ulong_align_dn( fd_scratch_private_stop, FD_ASAN_ALIGN );
     276             :   fd_asan_poison( (void*)aligned_start, aligned_stop - aligned_start );
     277             : # endif
     278             : # if FD_HAS_MSAN
     279             :   ulong aligned_start = fd_ulong_align_up( fd_scratch_private_start, FD_MSAN_ALIGN );
     280             :   ulong aligned_stop  = fd_ulong_align_dn( fd_scratch_private_stop, FD_MSAN_ALIGN );
     281             :   fd_msan_poison( (void*)aligned_start, aligned_stop - aligned_start );
     282             : # endif
     283         738 : }
     284             : 
     285             : /* fd_scratch_push creates a new scratch frame and makes it the current
     286             :    frame.  Assumes caller is attached to a scratch with space for a new
     287             :    frame.  This cannot fail from the caller's point of view (if
     288             :    handholding is enabled, it will abort the caller with a descriptive
     289             :    error message if used obviously in error).  This is freaky fast (O(5)
     290             :    fast asm operations under the hood). */
     291             : 
     292             : FD_FN_UNUSED static void /* Work around -Winline */
     293       45399 : fd_scratch_push( void ) {
     294       45399 :   FD_DCHECK_CRIT( !!fd_scratch_private_frame_max, "not attached" );
     295       45399 :   FD_DCHECK_CRIT( fd_scratch_private_frame_cnt < fd_scratch_private_frame_max, "too many frames" );
     296             : # if FD_DCHECK_STYLE>0
     297             :   fd_scratch_in_prepare = 0;
     298             : # endif
     299       45399 :   fd_scratch_private_frame[ fd_scratch_private_frame_cnt++ ] = fd_scratch_private_free;
     300             : 
     301             :   /* Poison to end of scratch region to account for case of in-prep allocation
     302             :      getting implictly cancelled. */
     303             : # if FD_HAS_DEEPASAN
     304             :   ulong aligned_start = fd_ulong_align_up( fd_scratch_private_free, FD_ASAN_ALIGN );
     305             :   ulong aligned_stop  = fd_ulong_align_dn( fd_scratch_private_stop, FD_ASAN_ALIGN );
     306             :   fd_asan_poison( (void*)aligned_start, aligned_stop - aligned_start );
     307             : # endif
     308             : #if FD_HAS_MSAN
     309             :   ulong aligned_start = fd_ulong_align_up( fd_scratch_private_free, FD_MSAN_ALIGN );
     310             :   ulong aligned_stop  = fd_ulong_align_dn( fd_scratch_private_stop, FD_MSAN_ALIGN );
     311             :   fd_msan_poison( (void*)aligned_start, aligned_stop - aligned_start );
     312             : #endif
     313       45399 : }
     314             : 
     315             : /* fd_scratch_pop frees all allocations in the current scratch frame,
     316             :    destroys the current scratch frame and makes the previous frame (if
     317             :    there is one) the current stack frame (and leaves the caller without
     318             :    a current frame if there is not one).  Assumes the caller is attached
     319             :    to a scratch memory with at least one frame in use.  This cannot fail
     320             :    from the caller's point of view (if handholding is enabled, it will
     321             :    abort the caller with a descriptive error message if used obviously
     322             :    in error).  This is freaky fast (O(5) fast asm operations under the
     323             :    hood). */
     324             : 
     325             : FD_FN_UNUSED static void /* Work around -Winline */
     326       40749 : fd_scratch_pop( void ) {
     327       40749 :   FD_DCHECK_CRIT( !!fd_scratch_private_frame_max, "not attached" );
     328       40749 :   FD_DCHECK_CRIT( !!fd_scratch_private_frame_cnt, "unmatched pop" );
     329             : # if FD_DCHECK_STYLE>0
     330             :   fd_scratch_in_prepare = 0;
     331             : # endif
     332       40749 :   fd_scratch_private_free = fd_scratch_private_frame[ --fd_scratch_private_frame_cnt ];
     333             : 
     334             : # if FD_HAS_DEEPASAN
     335             :   /* On a pop() operation, the entire range from fd_scratch_private_free to the
     336             :      end of the scratch space can be safely poisoned. The region must be aligned
     337             :      to accomodate asan manual poisoning requirements. */
     338             :   ulong aligned_start = fd_ulong_align_up( fd_scratch_private_free, FD_ASAN_ALIGN );
     339             :   ulong aligned_stop  = fd_ulong_align_dn( fd_scratch_private_stop, FD_ASAN_ALIGN );
     340             :   fd_asan_poison( (void*)aligned_start, aligned_stop - aligned_start );
     341             : # endif
     342             : #if FD_HAS_MSAN
     343             :   ulong aligned_start = fd_ulong_align_up( fd_scratch_private_free, FD_MSAN_ALIGN );
     344             :   ulong aligned_stop  = fd_ulong_align_dn( fd_scratch_private_stop, FD_MSAN_ALIGN );
     345             :   fd_msan_poison( (void*)aligned_start, aligned_stop - aligned_start );
     346             : #endif
     347       40749 : }
     348             : 
     349             : /* fd_scratch_prepare starts an allocation of unknown size and known
     350             :    alignment align (0 means use default alignment) in the caller's
     351             :    current scratch frame.  Returns a pointer in the caller's address
     352             :    space with alignment align to the first byte of a region with
     353             :    fd_scratch_free() (as observed after this function returns) bytes
     354             :    available.  The caller is free to clobber any bytes in this region.
     355             : 
     356             :    fd_scratch_publish finishes an in-progress allocation.  end points at
     357             :    the first byte after the final allocation.  Assumes there is a
     358             :    matching prepare.  A published allocation can be subsequently
     359             :    trimmed.
     360             : 
     361             :    fd_scratch_cancel cancels an in-progress allocation.  This is a no-op
     362             :    if there is no matching prepare.  If the prepare had alignment other
     363             :    than 1, it is possible that some alignment padding needed for the
     364             :    allocation will still be used in the caller's current scratch frame.
     365             :    If this is not acceptable, the prepare should use an alignment of 1
     366             :    and manually align the return.
     367             : 
     368             :    This allows idioms like:
     369             : 
     370             :      uchar * p = (uchar *)fd_scratch_prepare( align );
     371             : 
     372             :      if( FD_UNLIKELY( fd_scratch_free() < app_max_sz ) ) {
     373             : 
     374             :        fd_scratch_cancel();
     375             : 
     376             :        ... handle too little scratch space to handle application
     377             :        ... worst case needs here
     378             : 
     379             :      } else {
     380             : 
     381             :        ... populate sz bytes to p where sz is in [0,app_max_sz]
     382             :        p += sz;
     383             : 
     384             :        fd_scratch_publish( p );
     385             : 
     386             :        ... at this point, scratch is as though
     387             :        ... fd_scratch_alloc( align, sz ) was called above
     388             : 
     389             :      }
     390             : 
     391             :    Ideally every prepare should be matched with a publish or a cancel,
     392             :    only one prepare can be in-progress at a time on a thread and prepares
     393             :    cannot be nested.  As such virtually all other scratch operations
     394             :    will implicitly cancel any in-progress prepare, including attach /
     395             :    detach / push / pop / prepare / alloc / trim. */
     396             : 
     397             : FD_FN_UNUSED static void * /* Work around -Winline */
     398      952026 : fd_scratch_prepare( ulong align ) {
     399             : 
     400      952026 :   FD_DCHECK_CRIT( !!fd_scratch_private_frame_cnt, "unmatched push" );
     401      952026 :   FD_DCHECK_CRIT( fd_scratch_private_align_is_valid( align ), "bad align" );
     402             : 
     403             : # if FD_HAS_DEEPASAN
     404             :   /* Need 8 byte alignment. */
     405             :   align            = fd_ulong_align_up( align, FD_ASAN_ALIGN );
     406             : # endif
     407      952026 :   ulong true_align = fd_scratch_private_true_align( align );
     408      952026 :   ulong smem       = fd_ulong_align_up( fd_scratch_private_free, true_align );
     409             : 
     410      952026 :   FD_DCHECK_CRIT( smem >= fd_scratch_private_free, "prepare align overflow" );
     411      952026 :   FD_DCHECK_CRIT( smem <= fd_scratch_private_stop, "prepare overflow" );
     412             : # if FD_DCHECK_STYLE>0
     413             :   fd_scratch_in_prepare = 1;
     414             : # endif
     415             : 
     416             : # if FD_HAS_DEEPASAN
     417             :   /* At this point the user is able to clobber any bytes in the region. smem is
     418             :      always going to be at least 8 byte aligned. */
     419             :   ulong aligned_sz = fd_ulong_align_up( fd_scratch_private_stop - smem, FD_ASAN_ALIGN );
     420             :   fd_asan_unpoison( (void*)smem, aligned_sz );
     421             : # endif
     422             : 
     423      952026 :   fd_scratch_private_free = smem;
     424      952026 :   return (void *)smem;
     425      952026 : }
     426             : 
     427             : static inline void
     428      761577 : fd_scratch_publish( void * _end ) {
     429      761577 :   ulong end = (ulong)_end;
     430             : 
     431             : # if FD_DCHECK_STYLE>0
     432             :   FD_DCHECK_CRIT( !!fd_scratch_in_prepare, "unmatched prepare" );
     433             : # endif
     434      761577 :   FD_DCHECK_CRIT( end >= fd_scratch_private_free, "publish underflow" );
     435      761577 :   FD_DCHECK_CRIT( end <= fd_scratch_private_stop, "publish overflow" );
     436             : # if FD_DCHECK_STYLE>0
     437             :   fd_scratch_in_prepare = 0;
     438             : # endif
     439             : 
     440             :   /* Poison everything that is trimmed off. Conservatively poison potentially
     441             :      less than the region that is trimmed to respect alignment requirements. */
     442             : # if FD_HAS_DEEPASAN
     443             :   ulong aligned_free = fd_ulong_align_dn( fd_scratch_private_free, FD_ASAN_ALIGN );
     444             :   ulong aligned_end  = fd_ulong_align_up( end, FD_ASAN_ALIGN );
     445             :   ulong aligned_stop = fd_ulong_align_dn( fd_scratch_private_stop, FD_ASAN_ALIGN );
     446             :   fd_asan_poison( (void*)aligned_end, aligned_stop - aligned_end );
     447             :   fd_asan_unpoison( (void*)aligned_free, aligned_end - aligned_free );
     448             : # endif
     449             : # if FD_HAS_MSAN
     450             :   ulong aligned_free = fd_ulong_align_dn( fd_scratch_private_free, FD_ASAN_ALIGN );
     451             :   ulong aligned_end  = fd_ulong_align_up( end, FD_ASAN_ALIGN );
     452             :   ulong aligned_stop = fd_ulong_align_dn( fd_scratch_private_stop, FD_MSAN_ALIGN );
     453             :   fd_msan_poison( (void*)aligned_end, aligned_stop - aligned_end );
     454             :   fd_msan_unpoison( (void*)aligned_free, aligned_end - aligned_free );
     455             : # endif
     456             : 
     457      761577 :   fd_scratch_private_free = end;
     458      761577 : }
     459             : 
     460             : static inline void
     461      190449 : fd_scratch_cancel( void ) {
     462             : 
     463             : # if FD_DCHECK_STYLE>0
     464             :   FD_DCHECK_CRIT( !!fd_scratch_in_prepare, "unmatched prepare" );
     465             :   fd_scratch_in_prepare = 0;
     466             : # endif
     467             : 
     468      190449 : }
     469             : 
     470             : /* fd_scratch_alloc allocates sz bytes with alignment align in the
     471             :    caller's current scratch frame.  There should be no prepare in
     472             :    progress.  Note that this has same function signature as
     473             :    aligned_alloc (and not by accident).  It does have some less
     474             :    restrictive behaviors though.
     475             : 
     476             :    align must be 0 or an integer power of 2.  0 will be treated as
     477             :    FD_SCRATCH_ALIGN_DEFAULT.
     478             : 
     479             :    sz need not be a multiple of align.  Further, the underlying
     480             :    allocator does not implicitly round up sz to an align multiple (as
     481             :    such, scratch can allocate additional items in any tail padding that
     482             :    might have been implicitly reserved had it rounded up).  That is, if
     483             :    you really want to round up allocations to a multiple of align, then
     484             :    manually align up sz ... e.g. pass fd_ulong_align_up(sz,align) when
     485             :    align is non-zero to this call (this could be implemented as a
     486             :    compile time mode with some small extra overhead if desirable).
     487             : 
     488             :    sz 0 is fine.  This will currently return a properly aligned non-NULL
     489             :    pointer (the allocator might do some allocation under the hood to get
     490             :    the desired alignment and it is possible this might fail ... there is
     491             :    a case for returning NULL or an arbitrary but appropriately aligned
     492             :    non-NULL and this could be implemented as a compile time mode with
     493             :    some small extra overhead if desirable).
     494             : 
     495             :    This cannot fail from the caller's point of view (if handholding is
     496             :    enabled, it will abort the caller with a descriptive error message if
     497             :    used obviously in error).
     498             : 
     499             :    This is freaky fast (O(5) fast asm operations under the hood). */
     500             : 
     501             : FD_FN_UNUSED static void * /* Work around -Winline */
     502             : fd_scratch_alloc( ulong align,
     503      380745 :                   ulong sz ) {
     504      380745 :   ulong smem = (ulong)fd_scratch_prepare( align );
     505      380745 :   ulong end  = smem + sz;
     506             : 
     507      380745 :   FD_DCHECK_CRIT( end >= smem, "sz overflow" );
     508      380745 :   FD_DCHECK_CRIT( end <= fd_scratch_private_stop, "sz overflow" );
     509             : 
     510      380745 :   fd_scratch_publish( (void *)end );
     511      380745 :   return (void *)smem;
     512      380745 : }
     513             : 
     514             : /* fd_scratch_trim trims the size of the most recent scratch allocation
     515             :    in the current scratch frame (technically it can be used to trim the
     516             :    size of the entire current scratch frame but doing more than the most
     517             :    recent scratch allocation is strongly discouraged).  Assumes there is
     518             :    a current scratch frame and the caller is not in a prepare.  end
     519             :    points at the first byte to free in the most recent scratch
     520             :    allocation (or the first byte after the most recent scratch
     521             :    allocation).  This allows idioms like:
     522             : 
     523             :      uchar * p = (uchar *)fd_scratch_alloc( align, max_sz );
     524             : 
     525             :      ... populate sz bytes of p where sz is in [0,max_sz]
     526             :      p += sz;
     527             : 
     528             :      fd_scratch_trim( p );
     529             : 
     530             :      ... now the thread's scratch is as though original call was
     531             :      ... p = fd_scratch_alloc( align, sz );
     532             : 
     533             :    This cannot fail from the caller's point of view (if handholding is
     534             :    enabled, this will abort the caller with a descriptive error message
     535             :    if used obviously in error).
     536             : 
     537             :    Note that an allocation be repeatedly trimmed.
     538             : 
     539             :    Note also that trim can nest.  E.g. a thread can call a function that
     540             :    uses scratch with its own properly matched scratch pushes and pops.
     541             :    On function return, trim will still work on the most recent scratch
     542             :    alloc in that frame by the caller.
     543             : 
     544             :    This is freaky fast (O(1) fast asm operations under the hood). */
     545             : 
     546             : static inline void
     547      761379 : fd_scratch_trim( void * _end ) {
     548      761379 :   ulong end = (ulong)_end;
     549             : 
     550      761379 :   FD_DCHECK_CRIT( !!fd_scratch_private_frame_cnt, "unmatched push" );
     551      761379 :   FD_DCHECK_CRIT( end >= fd_scratch_private_frame[ fd_scratch_private_frame_cnt-1UL ], "trim underflow" );
     552      761379 :   FD_DCHECK_CRIT( end <= fd_scratch_private_free, "trim overflow" );
     553             : # if FD_DCHECK_STYLE>0
     554             :   fd_scratch_in_prepare = 0;
     555             : # endif
     556             : 
     557             : # if FD_HAS_DEEPASAN
     558             :   /* The region to poison should be from _end to the end of the scratch's region.
     559             :      The same alignment considerations need to be taken into account. */
     560             :   ulong aligned_end  = fd_ulong_align_up( end, FD_ASAN_ALIGN );
     561             :   ulong aligned_stop = fd_ulong_align_dn( fd_scratch_private_stop, FD_ASAN_ALIGN );
     562             :   fd_asan_poison( (void*)aligned_end, aligned_stop - aligned_end );
     563             : # endif
     564             : # if FD_HAS_MSAN
     565             :   ulong aligned_end  = fd_ulong_align_up( end, FD_MSAN_ALIGN );
     566             :   ulong aligned_stop = fd_ulong_align_dn( fd_scratch_private_stop, FD_MSAN_ALIGN );
     567             :   fd_msan_poison( (void*)aligned_end, aligned_stop - aligned_end );
     568             : # endif
     569             : 
     570      761379 :   fd_scratch_private_free = end;
     571      761379 : }
     572             : 
     573             : /* fd_scratch_*_is_safe returns false (0) if the operation is obviously
     574             :    unsafe to do at the time of the call or true otherwise.
     575             :    Specifically:
     576             : 
     577             :    fd_scratch_attach_is_safe() returns 1 if the calling thread is not
     578             :    already attached to scratch.
     579             : 
     580             :    fd_scratch_detach_is_safe() returns 1 if the calling thread is
     581             :    already attached to scratch.
     582             : 
     583             :    fd_scratch_reset_is_safe() returns 1 if the calling thread is already
     584             :    attached to scratch.
     585             : 
     586             :    fd_scratch_push_is_safe() returns 1 if there is at least one frame
     587             :    available and 0 otherwise.
     588             : 
     589             :    fd_scratch_pop_is_safe() returns 1 if there is at least one frame
     590             :    in use and 0 otherwise.
     591             : 
     592             :    fd_scratch_prepare_is_safe( align ) returns 1 if there is a current
     593             :    frame for the allocation and enough scratch pad memory to start
     594             :    preparing an allocation with alignment align.
     595             : 
     596             :    fd_scratch_publish_is_safe( end ) returns 1 if end is a valid
     597             :    location to complete an allocation in preparation.  If handholding is
     598             :    enabled, will additionally check that there is a prepare already in
     599             :    progress.
     600             : 
     601             :    fd_scratch_cancel_is_safe() returns 1.
     602             : 
     603             :    fd_scratch_alloc_is_safe( align, sz ) returns 1 if there is a current
     604             :    frame for the allocation and enough scratch pad memory for an
     605             :    allocation with alignment align and size sz.
     606             : 
     607             :    fd_scratch_trim_is_safe( end ) returns 1 if there is a current frame
     608             :    and that current frame can be trimmed to end safely.
     609             : 
     610             :    These are safe to call at any time and also freak fast handful of
     611             :    assembly operations. */
     612             : 
     613           0 : FD_FN_PURE static inline int fd_scratch_attach_is_safe( void ) { return  !fd_scratch_private_frame_max; }
     614           0 : FD_FN_PURE static inline int fd_scratch_detach_is_safe( void ) { return !!fd_scratch_private_frame_max; }
     615           0 : FD_FN_PURE static inline int fd_scratch_reset_is_safe ( void ) { return !!fd_scratch_private_frame_max; }
     616     5998530 : FD_FN_PURE static inline int fd_scratch_push_is_safe  ( void ) { return fd_scratch_private_frame_cnt<fd_scratch_private_frame_max; }
     617     5908020 : FD_FN_PURE static inline int fd_scratch_pop_is_safe   ( void ) { return !!fd_scratch_private_frame_cnt; }
     618             : 
     619             : FD_FN_PURE static inline int
     620           0 : fd_scratch_prepare_is_safe( ulong align ) {
     621           0 :   if( FD_UNLIKELY( !fd_scratch_private_frame_cnt               ) ) return 0; /* No current frame */
     622           0 :   if( FD_UNLIKELY( !fd_scratch_private_align_is_valid( align ) ) ) return 0; /* Bad alignment, compile time typically */
     623           0 :   ulong true_align = fd_scratch_private_true_align( align ); /* compile time typically */
     624           0 :   ulong smem       = fd_ulong_align_up( fd_scratch_private_free, true_align );
     625           0 :   if( FD_UNLIKELY( smem < fd_scratch_private_free              ) ) return 0; /* alignment overflow */
     626           0 :   if( FD_UNLIKELY( smem > fd_scratch_private_stop              ) ) return 0; /* insufficient scratch */
     627           0 :   return 1;
     628           0 : }
     629             : 
     630             : FD_FN_PURE static inline int
     631           0 : fd_scratch_publish_is_safe( void * _end ) {
     632           0 :   ulong end = (ulong)_end;
     633           0 : # if FD_DCHECK_STYLE>0
     634           0 :   if( FD_UNLIKELY( !fd_scratch_in_prepare        ) ) return 0; /* Not in prepare */
     635           0 : # endif
     636           0 :   if( FD_UNLIKELY( end < fd_scratch_private_free ) ) return 0; /* Backward */
     637           0 :   if( FD_UNLIKELY( end > fd_scratch_private_stop ) ) return 0; /* Out of bounds */
     638           0 :   return 1;
     639           0 : }
     640             : 
     641             : FD_FN_CONST static inline int
     642           0 : fd_scratch_cancel_is_safe( void ) {
     643           0 :   return 1;
     644           0 : }
     645             : 
     646             : FD_FN_PURE static inline int
     647             : fd_scratch_alloc_is_safe( ulong align,
     648     2913399 :                           ulong sz ) {
     649     2913399 :   if( FD_UNLIKELY( !fd_scratch_private_frame_cnt               ) ) return 0; /* No current frame */
     650     2590485 :   if( FD_UNLIKELY( !fd_scratch_private_align_is_valid( align ) ) ) return 0; /* Bad align, compile time typically */
     651     2590485 :   ulong true_align = fd_scratch_private_true_align( align ); /* compile time typically */
     652     2590485 :   ulong smem       = fd_ulong_align_up( fd_scratch_private_free, true_align );
     653     2590485 :   if( FD_UNLIKELY( smem < fd_scratch_private_free              ) ) return 0; /* align overflow */
     654     2590485 :   ulong free       = smem + sz;
     655     2590485 :   if( FD_UNLIKELY( free < smem                                 ) ) return 0; /* sz overflow */
     656     2590485 :   if( FD_UNLIKELY( free > fd_scratch_private_stop              ) ) return 0; /* too little space */
     657      761379 :   return 1;
     658     2590485 : }
     659             : 
     660             : FD_FN_PURE static inline int
     661           0 : fd_scratch_trim_is_safe( void * _end ) {
     662           0 :   ulong end = (ulong)_end;
     663           0 :   if( FD_UNLIKELY( !fd_scratch_private_frame_cnt                                      ) ) return 0; /* No current frame */
     664           0 :   if( FD_UNLIKELY( end < fd_scratch_private_frame[ fd_scratch_private_frame_cnt-1UL ] ) ) return 0; /* Trim underflow */
     665           0 :   if( FD_UNLIKELY( end > fd_scratch_private_free                                      ) ) return 0; /* Trim overflow */
     666           0 :   return 1;
     667           0 : }
     668             : 
     669             : /* FD_SCRATCH_SCOPE_{BEGIN,END} create a `do { ... } while(0);` scope in
     670             :    which a temporary scratch frame is available.  Nested scopes are
     671             :    permitted.  This scratch frame is automatically destroyed when
     672             :    exiting the scope normally (e.g. by 'break', 'return', or reaching
     673             :    the end).  Uses a dummy variable with a cleanup attribute under the
     674             :    hood.  U.B. if scope is left abnormally (e.g. longjmp(), exception,
     675             :    abort(), etc.).  Use as follows:
     676             : 
     677             :    FD_SCRATCH_SCOPE_BEGIN {
     678             :      ...
     679             :      fd_scratch_alloc( ... );
     680             :      ...
     681             :    }
     682             :    FD_SCRATCH_SCOPE_END; */
     683             : 
     684             : FD_FN_UNUSED static inline void
     685          63 : fd_scratch_scoped_pop_private( void * _unused ) {
     686          63 :   (void)_unused;
     687          63 :   fd_scratch_pop();
     688          63 : }
     689             : 
     690          63 : #define FD_SCRATCH_SCOPE_BEGIN do {                         \
     691          63 :   fd_scratch_push();                                        \
     692          63 :   int __fd_scratch_guard_ ## __LINE__                       \
     693          63 :     __attribute__((cleanup(fd_scratch_scoped_pop_private))) \
     694          63 :     __attribute__((unused)) = 0;                            \
     695          63 :   do
     696             : 
     697          63 : #define FD_SCRATCH_SCOPE_END while(0); } while(0)
     698             : 
     699             : /* fd_alloca is variant of alloca that works like aligned_alloc.  That
     700             :    is, it returns an allocation of sz bytes with an alignment of at
     701             :    least align.  Like alloca, this allocation will be in the stack frame
     702             :    of the calling function with a lifetime of until the calling function
     703             :    returns.  Stack overflow handling is likewise identical to alloca
     704             :    (stack overflows will overlap the top stack guard, typically
     705             :    triggering a seg fault when the overflow region is touched that will
     706             :    be caught and handled by the logger to terminate the calling thread
     707             :    group).  As such, like alloca, these really should only be used for
     708             :    smallish (<< few KiB) quick allocations in bounded recursion depth
     709             :    circumstances.
     710             : 
     711             :    Like fd_scratch_alloc, align must be an 0 or a non-negative integer
     712             :    power of 2.  0 will be treated as align_default.  align smaller than
     713             :    align_min will be bumped up to align_min.
     714             : 
     715             :    The caller promises request will not overflow the stack.  This has to
     716             :    be implemented as a macro for linguistic reasons and align should be
     717             :    safe against multiple evaluation and, due to compiler limitations,
     718             :    must be a compile time constant.  Returns non-NULL on success and
     719             :    NULL on failure (in most situations, can never fail from the caller's
     720             :    POV).  sz==0 is okay (and will return non-NULL). */
     721             : 
     722             : #if FD_HAS_ALLOCA
     723             : 
     724             : /* Work around compiler limitations */
     725           9 : #define FD_SCRATCH_PRIVATE_TRUE_ALIGN( align ) ((align) ? (align) : FD_SCRATCH_ALIGN_DEFAULT)
     726             : 
     727           6 : #define fd_alloca(align,sz) __builtin_alloca_with_align( fd_ulong_max( (sz), 1UL ), \
     728           6 :                                                          8UL*FD_SCRATCH_PRIVATE_TRUE_ALIGN( (align) ) /*bits*/ )
     729             : 
     730             : /* fd_alloca_check does fd_alloca but it will FD_LOG_CRIT with a
     731             :    detailed message if the request would cause a stack overflow or leave
     732             :    so little available free stack that subsequent normal thread
     733             :    operations would be at risk.
     734             : 
     735             :    Note that returning NULL on failure is not an option as this would no
     736             :    longer be a drop-in instrumented replacement for fd_alloca (this
     737             :    would also require even more linguistic hacks to keep the fd_alloca
     738             :    at the appropriate scope).  Likewise, testing the allocated region is
     739             :    within the stack post allocation is not an option as the FD_LOG_CRIT
     740             :    invocation would then try to use stack with the already overflowed
     741             :    allocation in it (there is no easy portable way to guarantee an
     742             :    alloca has been freed short of returning from the function in which
     743             :    the alloca was performed).  Using FD_LOG_ERR instead of FD_LOG_CRIT
     744             :    is a potentially viable alternative error handling behavior though.
     745             : 
     746             :    This has to be implemented as a macro for linguistic reasons.  It is
     747             :    recommended this only be used for development / debugging / testing
     748             :    purposes (e.g. if you are doing alloca in production that are large
     749             :    enough you are worried about stack overflow, you probably should be
     750             :    using fd_scratch, fd_alloc or fd_wksp depending on performance and
     751             :    persistence needs or, better still, architecting to not need any
     752             :    temporary memory allocations at all).  If the caller's stack
     753             :    diagnostics could not be successfully initialized (this is logged),
     754             :    this will always FD_LOG_CRIT. */
     755             : 
     756             : #if !FD_HAS_ASAN
     757             : 
     758             : extern FD_TL ulong fd_alloca_check_private_sz;
     759             : 
     760             : #define fd_alloca_check( align, sz )                                                                             \
     761           3 :    ( fd_alloca_check_private_sz = (sz),                                                                          \
     762           3 :      (__extension__({                                                                                            \
     763           3 :        ulong _fd_alloca_check_private_pad_max   = FD_SCRATCH_PRIVATE_TRUE_ALIGN( (align) ) - 1UL;                \
     764           3 :        ulong _fd_alloca_check_private_footprint = fd_alloca_check_private_sz + _fd_alloca_check_private_pad_max; \
     765           3 :        if( FD_UNLIKELY( (_fd_alloca_check_private_footprint < _fd_alloca_check_private_pad_max      ) |          \
     766           3 :                         (_fd_alloca_check_private_footprint > (31UL*(fd_tile_stack_est_free() >> 5))) ) )        \
     767           3 :          FD_LOG_CRIT(( "fd_alloca_check( " #align ", " #sz " ) stack overflow" ));                               \
     768           3 :      })),                                                                                                        \
     769           3 :      fd_alloca( (align), fd_alloca_check_private_sz ) )
     770             : 
     771             : #else /* FD_HAS_ASAN */
     772             : 
     773             : /* AddressSanitizer provides its own alloca safety instrumentation
     774             :    which are more powerful than the above fd_alloca_check heuristics. */
     775             : 
     776             : #define fd_alloca_check fd_alloca
     777             : 
     778             : #endif /* FD_HAS_ASAN */
     779             : #endif /* FD_HAS_ALLOCA */
     780             : 
     781             : FD_PROTOTYPES_END
     782             : 
     783             : #endif /* HEADER_fd_src_util_scratch_fd_scratch_h */

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